/* See LICENSE file for copyright and license details. */

/* appearance */
static const char *fonts[] = {
	"Terminus:pixelsize=20:style=Bold",
	"M+ 2p medium:size=16",
};
static const char dmenufont[]       = "Terminus:pixelsize=20:style=Bold";
/*
static const char normbordercolor[] = "#222222";
static const char normbgcolor[]     = "#2c0d2a";
static const char normfgcolor[]     = "#bbbbbb";
static const char selbordercolor[]  = "#467874";
static const char selbgcolor[]      = "#467874";
static const char selfgcolor[]      = "#eeeeee";
*/
#define NUMCOLORS         6
static const char colors[NUMCOLORS][MAXCOLORS][8] = {
    // border   foreground background
/*
    { "#222222", "#bbbbbb", "#2c0d2a" },  // normal
    { "#467874", "#eeeeee", "#467874" },  // selected
    { "#467874", "#bbbbbb", "#521930" },  // song
    { "#467874", "#bbbbbb", "#360027" },  // alt1
    { "#467874", "#bbbbbb", "#2a0036" },  // alt2
*/
    { "#222222", "#563d54", "#2c0d2a" },  // normal
    { "#467874", "#e0e0e0", "#2c0d2a" },  // selected
    { "#467874", "#b50082", "#2c0d2a" },  // song
    { "#467874", "#4c3a42", "#2c0d2a" },  // alt1
    { "#467874", "#4c3a42", "#2c0d2a" },  // alt2
    { "#467874", "#e0e0e0", "#467874" },  // user
    // add more here
    // some old colors, to be remembered
/*
    { "#222222", "#bbbbbb", "#2c083a" },  // normal
    { "#433a8c", "#eeeeee", "#433a8c" },  // selected
    { "#433a8c", "#bbbbbb", "#2c083a" },  // ip
    { "#433a8c", "#eeeeee", "#433a8c" },  // username
*/
};

static const unsigned int borderpx  = 0;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 0;        /* 0 means bottom bar */
static const int extrabar           = 0;
static const int gappx              = 32;

/* tagging */
static const char *tags[] = { "一","二", "三", "四", "五", "六", "七", "八", "九" };

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class      instance      title       tags mask     isfloating   monitor */
	{ "Gimp",     NULL,         NULL,       0,            1,           -1 },
	{ "Firefox",  NULL,         NULL,       1 << 8,       0,           -1 },
	{ "Xfe",      NULL,         NULL,       0,            1,           -1 },
	{ "Wine",     "th123.exe",  NULL,       0,            1,           -1 },
	{ "mpv",      NULL,         "mpv",      0,            1,           -1 },
};

/* layout(s) */
static const float mfact     = 0.65; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 0;    /* 1 means respect size hints in tiled resizals */

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ "[M]",      monocle },
};

/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
//static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", colors[0][2], "-nf", colors[0][1], "-sb", colors[1][2], "-sf", colors[1][1], NULL };
static const char *termcmd[]         = { "st",             NULL };
static const char *surfcmd[]         = { "surf", "~/dotfiles/startpage/index.html", NULL };
static const char *rovercmd[]        = { "st",   "rover",  NULL };
static const char *cmuscmd[]         = { "st",   "cmus",   NULL };
static const char *xfecmd[]          = { "xfe",            NULL };
static const char *cmusartcmd[]      = { "cmusart",        NULL };

#include "movestack.c"
static Key keys[] = {
	/* modifier                     key        function        argument */
	{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd   } },
	{ MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd    } },
	{ MODKEY|ShiftMask,             XK_t,      spawn,          {.v = termcmd    } },
	{ MODKEY|ShiftMask,             XK_s,      spawn,          {.v = surfcmd    } },
	{ MODKEY|ShiftMask,             XK_r,      spawn,          {.v = rovercmd  } },
	{ MODKEY|ShiftMask,             XK_z,      spawn,          {.v = cmuscmd    } },
	{ MODKEY,                       XK_e,      spawn,          {.v = xfecmd     } },
	{ MODKEY|ShiftMask,             XK_u,      spawn,          {.v = cmusartcmd } },
	{ MODKEY,                       XK_b,      togglebar,      {0} },
	//{ MODKEY,                       XK_b,      toggleextrabar, {0} },
	{ MODKEY|ShiftMask,             XK_b,      toggleextrabar, {0} },
	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY,                       XK_Return, zoom,           {0} },
	{ MODKEY,                       XK_Tab,    view,           {0} },
	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	{ MODKEY|ShiftMask,             XK_j,      movestack,      {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_k,      movestack,      {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_q,      quit,           {0} },
};

/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};

